Mobile games for the Revival of Archeological Parks in Campania: A Pilot Experience Bridging Virtual Environments and Cultural Heritage

Francesco Colace, Constanza Fiorella Duarte Petti, Angelo Lorusso, Michele Pellegrino, Domenico Santaniello
Abstract:
Italy’s archaeological heritage is extraordinarily rich and widespread, yet its valorization is often inconsistent. Many sites with high historical and cultural value remain on the margins of public engagement due to limited resources and poor visibility. A striking example is Longola archaeological park da Poggiomarino whose historical relevance remains largely underexplored. This work proposes the development of an educational mobile video game designed to enhance knowledge and appreciation of the site through an interactive experience primarily intended for children. The prototype is structured as an infinite runner and step-by-step construction game, where players explore the culture of this long-lost village by following a storyline built with educational storytelling techniques. The system architecture integrates accurate historical content to foster active engagement, learning, and historical empathy. The game is designed to extend beyond the digital experience, encouraging children to continue the adventure through an on-site visit, where they can interact in real life with what they learned in the video game. The overall goal is to offer an effective tool for heritage education in both school and museum settings by promoting a model that motivates users to physically engage with lesser-known archaeological parks, leveraging the potential of digital technologies and game-based dynamics. A preliminary experimental phase will assess the usability and educational impact of the prototype.
Download:
IMEKO-Metroarchaeo-2025-084.pdf
DOI:
10.21014/tc26-2025.084
Event details
IMEKO TC:
TC26
Event name:
TC26 MetroArcheo Conference 2025
Title:

Metrology for Archaeology and Cultural Heritage

Place:
Bergamo, ITALY
Time:
15 October 2025 - 17 October 2025