Cultural Heritage visualization through Generative AI: a Unity-based plugin for real-time 3D object creation |
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| Attilio Della Greca, Ilaria Amaro, Giovanni Nocerino, Paola Barra |
- Abstract:
- This work introduces a plugin developed for Unity based on generative artificial intelligence (GAI), designed for the real-time creation of 3D objects from textual descriptions, for the preservation and digitization of cultural heritage. The proposed solution aims to overcome the limitations of current extended reality (XR) techniques, reducing production times and costs, and offering an alternative accessible even to nonexpert users. The system is divided into three main phases: object definition, generation via multimodal AI pipeline and integration into the virtual environment. Preliminary tests demonstrate the plugin’s ability to generate coherent, visually detailed and ready-to-use resources in immersive contexts. This approach promotes new ways of participatory fruition of heritage, encouraging interaction, accessibility and customization of digital cultural experiences.
- Download:
- IMEKO-Metroarchaeo-2025-082.pdf
- DOI:
- 10.21014/tc26-2025.082
- Event details
- IMEKO TC:
- TC26
- Event name:
- TC26 MetroArcheo Conference 2025
- Title:
Metrology for Archaeology and Cultural Heritage
- Place:
- Bergamo, ITALY
- Time:
- 15 October 2025 - 17 October 2025